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Rattlechains is incredible against any deck. They all get discounted by Watcher of the Spheres and become extremely potent at 1 mana. Note that it’s not a spirit, so it doesn’t get pumped by Supreme Phantom, can’t be protected with Rattlechains, and can’t be used to activate the ability of Shacklegeist.Įach of these cards have a specific purpose on top of being threats that beat fast, especially when coupled with a lord. This is the best card to jam on turn 2, although you should always consider whether it’s worth blanking their mana or protecting a higher impact threat by playing this on turn 3 alongside another 2 drop. It’s a beatstick, and you use the mana discount on your creatures incredibly well, dumping your hand into play on turn 3 if it sticks. You’ll often be boarding Empyrean Eagle out, as it’s weaker post-board where you morph into a more disruptive deck that doesn’t like too many sorcery speed 3 drops. Both are good at blocking in aggro matchups, where you often take the control role. These two pump most or all of your creatures, often increasing the clock by multiple turns or landing for a massive alpha attack out of nowhere. At its best, Mausoleum Wanderer protects your important turn 2 plays from cheap removal. If they play into it, don’t hesitate to punish them.
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It makes life very difficult for your opponent as it constantly taxes their important instants and sorceries.
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It counters most non- Supreme Verdict sweepers, and can protect you from any instant or sorcery you might want to counter. Mausoleum Wanderer is busted in half and you’re always happy to see it in your opener. You’ll be boarding it out in matchups where you don’t need it for early cheap pressure, or in matchups where it dies to Mayhem Devil. Spending 4 mana to draw a card can come up and can win some topdeck wars. This deck needs around 8 one-drops to function and Spectral Sailor does the job fine. Learning role assignment is very important in this deck, as you’ll have to pivot quickly to turn the corner. Bant has seen a recent resurgence due to favorable metagame conditions, but UW Spirits is almost always in a decent position, enjoying good matchups against midrange and control decks and having good tools versus hyper-aggro. Now, almost a year later, spirits have found a solid niche in Azorius colors, using Watcher of the Spheres to be almost as explosive as CoCo, while enjoying a better manabase and a better post-board plan. Before Watcher of the Spheres was printed Spirits was primarily Bant, with Collected Company as a top end. UW spirits is a tempo deck with a fast beatdown plan sporting pushed disruptive creatures and lords.